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BWF and Holy Warp crusade for retro glory on mobiles

BWF and Holy Warp crusade for retro glory on mobiles

Pattaya, Thailand (December, 2555) – Dnepropetrovsk, Ukraine (December, 2012)

Holy Warp and BWF, game development company from Ukraine, Dnepropetrovsk announce strategic alliance for the development of a series of hardcore classic 8 and 16-bit era inspired titles for mobile devices. The series will open with Speed Kills, classic battle racing game and Chaos Domain, hardcore run and gun platformer. Both games are scheduled to be released at Q1 2013 for iOS.

“Idea is to bring back games that are not afraid to be games and contest player skills like they did back in early 90-es and Holy Warp has all of the necessary skills and assets to lead this development while we are happy to provide a helping hand with technical expertise and some asset production.” comments Aleksey Savchenko “Holy Warp is a bunch of creative though crazy dudes, but plan requires this kind of attitude to make some games with balls”.

“Holy Warp works in an unbelievably and disturbingly close cooperation with BWF in a quest for reinventing the 16-bit hits. Guys have an amazing knowledge of Unreal Engine, which is our technology of choice” comments Alexander Shcherbakov, CEO of Holy Warp.

Black Wing Foundation (BWF) is an independent game development company located in Dnepropetrovsk, Ukraine. BWF specializes at full cycle game development with primary focus at mobile and digital distribution platforms. Company aim is to deliver a new, rich and high-quality game experience with extensive narration and gun gameplay to the player. For more information please visit www.bwf-game.com

Holy Warp

Holy Warp is a game production company formally founded in 2012. It was actually quite active in one form or another sometime before its incorporation, and the founders of Holy Warp were making games for years and years. Currently Holy Warp is yet to release its nominally first project and actually has a couple of titles in production. The main idea for the company is to take what we liked in games in the 90s and bring it back. Definitely it's not 90s right now, so "bringing back" doesn't exclude present technology and contemporary standards.

www.holywarp.com

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